+ Perks: +3 Strategist Cell +3 Berserker Cell Click here to select one. There's no such thing as a "one for all" style build that reigns supreme over all the rest, this is just a fun concept for people to enjoy. Settings Dauntless v1.14.3 Click here to select one. Because you don't have to worry about dying, you can stick to the monster at all times meaning your overall damage will be fantastic. The point of this build wasn't raw damage, but sustained dps. Overpower and Ragehunter are great perks, but they shine in pure burst damage builds. Builds like this make the game a little more forgivable, which to some is exactly what they are looking for. No amount of resistance will replace the need to heal, because we all miss dodges every now and then no matter how good we are. I have a few doubts, I had a +6 Rage and now. (Cant upload the picture) my build: +6 cunning +6 berserker +6 overpower +6 predator +6 Pulse +3 energized +3 Asssassins Frenzy. As well, you gain passive lifestyle, meaning that when used properly, you are unkillable once Icebourne is active. Heyo/ guys So I started to play Dauntless a few weeks ago and I need your opinion regarding what do you think of my build and what would you change. With Icebourne, you take a guaranteed 30% less damage on hit. I'm not sure if you've ever done a single heroic plus or not" but you can easily get 2-3 shot by most behemoths at that fight, and only getting one revive makes not dying very important. Honestly though some of them are a little redundant with Cells. I took up war pike, and thought I would look at the 'Meta' builds for War Pike with Iceborne in the Discord. I am an ex-chainblade player who stopped after the refresh. Sorry about the rambles, hope you keep enjoying Dauntless :) I saw another post about this, but I also want to vent my frustration with Dauntless Meta builds. Being unkillable leads to a lot more DPS for melee due to uptime than any attempt at predator-esque builds would unless you are a literal dodge god. Today in Dauntless 1.7 we are going over the best Sword builds in the game currently These builds are considered the meta and best general use builds for th. Ironically, Iceborne, a supposed "tanky" cell, ends up being the enabler for a really strong nigh-unkillable build like yours. Use your Ballistic Chamber ability to boop enemies. By default, the Repeaters will not be able to boop Behemoths, and requires +6 Weighted Strikes perk to boop. Guardian/Medic are the only real "support" cells (Or Conduit, but that ends up being taken because it adds DPS, not because it's strictly support), and Medic is generally a "set sail for fail" type of mechanic that I don't like much. Use the Pike Blast move to perform a boop. Most of the weapons all benefit from the same 3/4 cells for damage. Sadly it's hard to do a lot of build variety in Dauntless. I like predator builds myself, the only issue is that I'm really not that good at dodging, but I whenever I'm doing setup I like to let myself live the illusion, hahaha. Doesn't stop me from popping damage potions for big numbers through :^) Haha yea, it feels like "I I no longer need to use consumables" is a benchmark in and of itself. In theory, the extra health and extra lifesteal should synergize with the extra attack speed from molten, making you even more unkillable. Replaced Nine Lives with +6 Tough and +3 Molten This will allow for faster kills and more dps overall for those who don't need 9 Lives anymore :) Dauntless builds guide - best builds for early-game and late-game Weapons, Armour, and Cells in Dauntless Early-Game Sword Build Late-Game. He successfully replaced 9 Lives for Conduit while maintaining the core concept of the original build. Dauntless Dauntless2023 DauntlessSilverSwordOne Silver Sword to Rules them all This Silver Sword build is crazy I thought I was making a meme builds I wa. With this build, you are ALWAYS up the monsters arse and theres very little he can do about it, making S++ kills a breeze.Ĭredit to Athanasiosdk for this varient of my build: I've gotten the Aether Shield up to 2,900+ so far. Molten gives you the ability to drop Molten Hearts which boosts both your attack and movement speed, as well as immunity to burning, making this a must have for attack speed builds.This is a lifesteal based build offering insane spikes of attack speed, while granting intense damage mitigations and an absurd stacking overshield.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |